Other people might not be the only dangers out there for your
players. Huge creatures known as kaiju roam the land.
To stat a kaiju, treat it as both character and vehicle – 2
dice for each of its three stats. If a Trait or other effect would upgrade a
die, upgrade only one.
Sample Kaiju
Demon Toad
Gigantic, horned and tusked, this beast wallows in mud that
cakes onto it like rock. Not mobile, but can charge surprisingly fast when
defending its home. Easiest to just avoid its Route, if possible.
A2d6, C1d4/1d6, T2d8, Grit 3. While it is caked in mud,
upgrade 1d8 to 1d10 in Toughness rolls to resist attacks (the first successful
attack or manoeuvre that would remove the mud ends this effect).
The Sentry
An ancient obelisk, its parts rotating as it magically
levitates, giant fleshy eyeballs rolling around in stone sockets, scanning for
intruders in the territory it was sworn to protect long ago. Run.
A2d8, C2d8, T2d10, Grit 6.
Storney
Enormous flightless birds that can run at high speeds to
catch prey. They defend their nests at all costs, but egg-poachers know that
they are stupid and easily distracted by live bait.
A2d10, C2d6, T2d8, Grit 3, Trait: Hunter (skills include
attacking, finding food, chasing prey).
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