I wrote a 200-word RPG a year or so ago as a kinda of creative exercise and put it up on my Gumroad store, mainly just so there'd be something there.
I feel like it doesn't really fit in there anymore so I'm taking it down, but I didn't want it to just disappear.
So, here ya go!
After School Demon Hunters
Each player is a teenager in high school. Together you run the After School Demon Hunters and rid your school and local area of demons, using the magical power from a mysterious book, phone app, etc. It may be tempting to use its magic in your daily life, but don’t forget about those demons!
Your character has 4 Traits: Jock, Nerd, Prep and Goth. Spend 7 points between them, with 0 to 3 in each.
Also pick a favourite subject from the following: Arts & Drama, History & the Humanities, Literature & Languages, Maths & Sciences and Physical Education.
To do something important, roll to match or beat a difficulty of 4 (average), 6 (difficult) or 8 (almost impossible), decided by the GM. Roll 1d6 and add a Trait, explaining why it’s relevant. If your favourite subject is also relevant, you can reroll once.
The team collectively has 7 Magic dice. Add these to any result, but when they’re gone, they’re gone.
Investigate whatever spookiness is afoot, but don’t neglect your school work! When you finally discover and confront the demon, roll your remaining Magic dice. If any are doubles, you exorcise, seal or destroy it.