tag:blogger.com,1999:blog-1986808191423355021.post461438120922554635..comments2024-03-04T17:54:03.883-08:00Comments on The Graverobber's Guide: After School Demon HuntersD. G. Chapmanhttp://www.blogger.com/profile/07223239413672524446noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1986808191423355021.post-47318896934170930202019-05-19T04:28:32.968-07:002019-05-19T04:28:32.968-07:00I'd play it! Going full anime is a great way t...I'd play it! Going full anime is a great way to make it work, lots of trope material to use. Would need solid player goals too but again lots of options there. D. G. Chapmanhttps://www.blogger.com/profile/07223239413672524446noreply@blogger.comtag:blogger.com,1999:blog-1986808191423355021.post-72531581570226555532019-05-17T21:42:19.885-07:002019-05-17T21:42:19.885-07:00I have long mused on the idea of a highschool RPG....I have long mused on the idea of a highschool RPG. Cliques as race/class and school classes as custom options.<br />Play it up to the nines. Go full anime. Majoring in sewing gives you the ability to sew peoples pant legs together in a flash. Drama majors can develop an alter ego with its own major.<br />Damage can be dealt to a character's Popularity and Academic stats, giving disadvantage on social rolls and even allowing the GM to expel you from the game.<br />Alignments are Prep and Punk.TPmanWhttps://www.blogger.com/profile/08415910295872695542noreply@blogger.com