An adventure I wrote is part of the Bree-YARC core rules project currently funding on Kickstarter!
Gog's Head is a layered dungeon crawl focused on exploration and uncovering secrets. Players come across a hobgoblin hideout on a giant stone head in the sea, and may find opportunities to delve deeper beneath... The game comes with five of these adventure sites that all fit the proper classic fantasy investigation/dungeon genre, from five different creators with their own vibes and approaches. (I've actually had the chance to read them all and they're all great!)
And as well as running them as one-shots they're also all situated on a great big hexmap with towns and terrain in a full sandbox campaign. If you like doing old-school exploration-focused games with a robust set of rules and material to run from, head over to support Todd's project and get yourself a copy

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