Five years ago I started working in ttrpgs. One of my first jobs was a little pamphlet adventure for a game that wasn’t really out yet, but that I’d seen enough of to know it was going to be cool. It was fun to write, people seemed to like it. I hadn’t even seen Alien.
Fast forward five years and 2d5 published adventures later, and Mothership has finally landed. I’m so proud to see this little game grow into the horrific behemoth it’s become.
You can get the box set for Mothership here, including a new starter adventure that I contributed to. You can also get the core rules for free. Also free are a companion app for Apple and Android (no relation), and more community resources and helpful fellow Teamsters than you can shake a space stick at.
I hope you all have fun dying horribly for many years to come x
Five years ago, I dove into the world of TTRPGs, starting with a little adventure pamphlet for a game that promised something special. Today, Mothership has finally landed, and it's exceeded all expectations. From its gripping horror themes to its streamlined rules, every session feels like a cinematic journey into the unknown. The community support is phenomenal, with a wealth of resources and passionate players. Grab the box set and dive into the darkness—I promise you won't regret it!
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hi i didn't know how to contact you otherwise, but i wanted to ask you if I'm allowed to make a fangame for haunting of Ypsilon 14? like a thought of a small visual novel like videogame in the godot engine, nothing big :3 just for fun, nothing commercial or so... but i wanted to ask you, because it is your work :)
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