Monday, 16 June 2025

UP SHIT CREEK

 new adventure module by ME for BLOOD BORG, that's the vampire punk Mork Borg hack by the inimitable World Champ Game Co.

Nasty stinky sewer river cruise, vampire brawls and mutant rats, dark magic and secret agents, plusssss... new curses! new spells! Sewer shortcut generator! and a whole lot more...

It's called UP SHIT CREEK and you can get it here! in print and here! in pdf RIGHT NOW

This was super fun to write, blood borg has such a dense and rich rulebook that's got all kinds of stuff to make your games work - so I could really get stuck into its dark, crusty world and make something super fun. WCGco makes a huge variety of stuff, it's all great and this is no exception. Get on it!!

Coconut Tree Wellness Centre


Work has been slow on SPILT MILK between other jobs but it's coming along. I'm pretty confident about the first case, and I think about half of the phonebook is in a playable state. But as I keep bemoaning, it doesn't work until the whole thing is ready and all d100 phone numbers work.

Let's call one of them now, shall we?

015 COCONUT TREE WELLNESS CENTRE. Combination spa and therapist. Well maintained, expensive furniture, lots of houseplants. Soft slide guitar music plays in the background, under the gentle sound of the raindrops from outside. 

Healer Kim Ng wears floral silk shirts under a lab coat, and large round glasses that magnify her freckles. She is very nice but not very good at her job. Unlicensed by PacyGen Soft Drinks and Pharmaceuticals, she is unable to prescribe medication. 

100cr per session, paid up front. At the end of your last session Sanity save vs therapy, one reroll allowed per session taken, compounding any Stress gained. Relieve 1d5 Stress or a relevant condition on a success. 

Open for over-the-phone or in-person sessions. 

Closed. 


One of the shorter entries. I don't think any one of the numbers gives a thorough vertical slice of the whole adventure, the point is the sum total, the volume and variety of material. But a lot of them are a bit like this one - things to spend money on, possible mechanical benefits, characters who might provoke interaction.

Players will come across these naturally as they go about solving cases. Once they've built up their own little black book somewhat, the hope is that they'll form their own interests and connections, driving gameplay.

Consider this a preview I guess. Now then, back to work ðŸ«¡

PS it's Odai 47 again, not 57 after all, I've decided. I reserve the right to undecide later

Monday, 9 June 2025

Millinery and Miscellania

 With so much going on in the world, it can feel weird talking about silly little games. But on the other hand, do you really want to be going through all this stuff and ALSO have NO silly little games??

With that in mind:

Last year I took a big break from the blog. For some of that I took a break from writing and game stuff in general. Partly burnout, mostly financial, but basically this time last year I was as close as I've ever been to quitting this altogether.

This year I decided to give it another go, and to my surprise I've now been working as a freelance RPG writer/editor full-time since the start of this year!

Yes, unfortunately some of that is due to necessity. I don't currently have any other sources of income, which feels incredibly daunting. This freelance life is precarious. But it's been an absolute pleasure getting back into it and rediscovering why I did it in the first place.

A massive thank you to everyone who's reached out to work with me so far in 2025. Seriously. And everyone else, you're going to start seeing some of that stuff coming out in the coming months, and it's gonna be goooooood

I'm still open for work and I've got a lot of free time now, so please keep getting in touch! Big projects, small ones, writing, editing, all of it. I'd really love to be able to keep doing this a little longer. And also to afford food lmao


Joesky tax, magic hats:

1. Gnomish Hiking Cap. You can survive without food and water while wearing this hat. If it doesn't see direct sunlight between sunrise and sunset each day, it wilts away to nothing.
2. Anosmic Fez. While wearing this hat, you can't smell or smell of anything.
3. The Emperor's Old Hat. To each viewer, this hat looks exactly like the hat, hood, coif or helm they are wearing, and disappears if they aren't wearing one at all. Like all illusion magic this fades in moonlight, revealing its true form - a fallen oak leaf.
4. Cap feather of the whistling-bird. Everyone who puts a tail feather plucked from the same lesser spotted whistling-bird in their hat can communicate verbally with one another across vast distances for as long as that bird is alive.
5. Sea-witch's Sunhat. You can pull the brim of this hat down over your eyes, face, shoulders, body, until you disappear entirely inside it. You then pop out whenever you want or if it takes damage. While you're inside it just looks like a hat and you can't do anything or be affected by the outside world, but you can eavesdrop a little.
6. Candle Helm of the Martyress. While worn it casts a mystical light that all those within 10 feet can see by, but which cannot be seen at all from outside that distance. No eyeholes.