The Graverobber's Guide

Tuesday, 26 June 2018

Why Your Travel Rules Suck

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I was considering not posting this, I felt it was a little rant-y. But I stand by the general premise, so here we go, see what you make of i...
2 comments:
Thursday, 21 June 2018

Announcements: A Playtest! A Guild!

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tl;dr:  play my game  here , help me make it  here . *** GRAVEROBBERS is a gothic fantasy heistcrawl RPG, with a feather-light ruleset...
8 comments:
Wednesday, 13 June 2018

Bastard Magic

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I've written before about how I like practical magic in RPGs. Magical effects that feel real, occult, that affect things within the game...
2 comments:
Friday, 8 June 2018

The Postbox in the Woods (An Adventure)

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Every child in the village knew the legends of Taro-Taro. Half human and half spirit, a boy born of a peach pit that hatched on a mountain...
4 comments:
Friday, 1 June 2018

The Graverobber's Guide to Gardening

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I like magic to be made of actual words, rather than a set of mechanics, numbers or bonuses to this or that. One of the many reasons f...
Tuesday, 22 May 2018

Does An OSR Game Need Dedicated Combat Rules?

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I'll segue into today's topic with an update on the status of the game I'm working on . It's kind of what prompted the quest...
2 comments:
Wednesday, 16 May 2018

On Mermaids, Hashtag Mermay

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So a bunch of artists on Twitter (and, I presume, your social media platform of choice) are doing a thing. It's been a thing for a few y...
1 comment:
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D. G. Chapman
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