tag:blogger.com,1999:blog-1986808191423355021.post1853782593887526124..comments2024-03-04T17:54:03.883-08:00Comments on The Graverobber's Guide: Structuring Horror In AdventuresD. G. Chapmanhttp://www.blogger.com/profile/07223239413672524446noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1986808191423355021.post-81203858572006948522022-02-17T03:24:31.991-08:002022-02-17T03:24:31.991-08:00Scaring the players themselves is maybe another po...Scaring the players themselves is maybe another post!D. G. Chapmanhttps://www.blogger.com/profile/07223239413672524446noreply@blogger.comtag:blogger.com,1999:blog-1986808191423355021.post-58338136146438073412022-01-11T01:05:28.669-08:002022-01-11T01:05:28.669-08:00Thanks for the final summary, I was trying to figu...Thanks for the final summary, I was trying to figure how I would put it in my notes, but that works splendidly :D<br /><br />It's kinda funny, the only times I have ever *successfully* run a horror situation, ever... is by accident. It's happened twice now, that I decide to sprinkle in a tiny scary bit in a dungeon: laughter out in the darkness, and "it's not dark in the cave, the walls are covered with ink-black wings of some kind of creature", that players have, very gently, freaked out. But I try do it on purpose? Not a chance. Oh well, just one of those things I guess.Spwackhttps://www.blogger.com/profile/07247063374457045751noreply@blogger.com